Job Opportunity Posted today Updated 29 Sep 2026

3D Artist / Animator / Generalist – PC Games

Location
Employment Type
FULL_TIME

Job Description

We’re Hiring | 3D Artist / Animator – PC Games

Location:

Hyderabad Work Mode:

On-site Experience:

2–3 Years ⏰

Employment Type:

Full-time Amgo Games

is looking for a talented and versatile

3D Artist / Animator

to join our PC game development team. We are looking for someone who can contribute across the complete

3D game art pipeline , from modeling and texturing to rigging, animation, and environment design, while also being comfortable exploring

AI-assisted workflows . Key Responsibilities • Create high-quality 3D models for characters, props, assets, and game environments. • Handle texturing and PBR materials for game-ready assets. • Perform UV unwrapping, UV mapping, and proper UV layout. • Follow proper asset naming conventions, file structures, and project organization. • Create and maintain rigs, skinning, and deformation setups where required. • Create 3D character, object, and gameplay animations. • Design and develop 3D game environments, including buildings, interiors, landscapes, props, and other environmental assets. • Integrate and test assets in both

Unity and Unreal Engine . • Optimize models, textures, UVs, rigs, and animations for real-time PC games. • Collaborate with Game Designers, Developers, 3D Artists, Animators, and Technical Artists. • Follow the complete 3D game art production pipeline from asset creation to engine implementation. • Explore and implement

AI-assisted workflows

to improve modeling, texturing, asset generation, animation, environment creation, and other game-art processes. • Stay updated with emerging AI tools and technologies relevant to 3D game development. Required Skills ✅ 2–3 years of professional experience in 3D game art / animation. ✅ Strong hands-on experience in

3D Modeling . ✅ Good knowledge of

Texturing and PBR Materials . ✅ Strong understanding of

UV Unwrapping and UV Layout . ✅ Knowledge of proper 3D asset naming and organization. ✅ Experience with

Rigging and Skinning . ✅ Strong experience creating

3D Character and Gameplay Animations . ✅ Experience in

3D Environment Design / Environment Art . ✅ Hands-on experience with

Blender, Maya, 3ds Max, Substance Painter , or equivalent tools. ✅

Hands-on experience with both Unity and Unreal Engine animation workflows. ✅ Experience working with

Unity Animator , including Animator Controllers, Animation States, Blend Trees, Avatar/Mecanim, and animation transitions. ✅ Experience with

Unreal Engine animation systems , including Animation Blueprints, State Machines, Blend Spaces, Animation Montages, and related workflows. ✅ Experience integrating, testing, and troubleshooting animations inside

both Unity and Unreal Engine . ✅ Understanding of real-time 3D asset optimization and game-art pipelines. ✅ Strong attention to detail and problem-solving skills. ✅ Good communication and collaboration skills. AI Pipeline Experience We are particularly interested in candidates who have experience or familiarity with

AI-assisted 3D/game-art workflows , including: • AI-assisted 3D model and asset generation • AI-assisted texturing and material creation • Image-to-3D / Text-to-3D workflows • AI-assisted animation workflows • AI tools for environment and asset creation • Using AI to improve asset iteration and production efficiency ⭐ Good to Have • Experience working on

PC / Console games . • Experience with

Unreal Engine 5 and Unity . • Advanced knowledge of

Unity Animator and Unreal Engine animation systems . • Experience with realistic or stylized environment creation. • Character creation and animation experience. • Facial rigging / animation experience. • Motion capture and animation retargeting experience. • Python or scripting knowledge for automating 3D workflows. •

Experience using AI tools and AI-assisted workflows for 3D game development , including AI-based asset generation, texturing, modeling, animation, environment creation, or workflow automation. • Willingness to explore and adopt

new AI tools and technologies

to improve the 3D production pipeline. Portfolio is Mandatory Candidates must include their

portfolio/showreel link in their resume . Your portfolio should ideally showcase your work in: 3D Modeling | Texturing | UVs | Rigging | Animation | Environment Design | Unity / Unreal Engine | AI-assisted Workflows Interested candidates can send their updated resume to: hr.amgogames@gmail.com
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